Work at Big Huge

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How We Make Games

An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."

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Proudly Making Games in Baltimore

We love our quirky city. It's a great place to live and a great place to make games.

Why Baltimore?

New Game

Learn more about our next game, Arcane Showdown

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We value team skills as much as technical skills, and we’re committed to hiring only the best.

At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life. 

Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home! 

Because we want you to be healthy, happy, and heartily enjoy working here.

Health/Vision/Dental Insurance

We’ve got you covered.

Unlimited Vacation

We trust you. Take what you need when you need it.

401K with Matching

So you can retire and play video games all day...oh wait.

Half off any Gym Membership

Rock climbing, barre, weightlifting.

Quarterly Company Events

Summer family picnic, holiday party, baseball game. We like hanging out together!

Free Snacks and 40+ varieties of Tea

No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.

Chesapeake Food

Crabs, Pit Beef, and Black Eyed Susans

Easy Access

Every major East Coast city is less than 3 hours away by plane/train/automobile

Community Art

Artscape, Fluid Movement, The Baltimore Rock Opera Society

Let's Go O's

The Ravens and O's are our hometown teams.

Explore Maryland's Hiking Trails

Beautiful hiking within an hour of the office.

Open Positions at Big Huge Games

Lead Data Analyst

PRODUCT

Big Huge Games is looking for a Lead Data Analyst. In this position, you will be a key member of the product and analytics team, working with cross-functional leads in the studio, providing the game development teams the data and insights to help us achieve continued success and ensure that we offer the best possible experience to our players.


Responsibilities

  • Analyze large, complex data sets representing the behavior of our games’ players.
  • Develop the framework, models, tools, and processes that will enable data-driven decisions in our live service games.
  • Provide recommendations based on game data to influence game economies, feature development, and product roadmaps.
  • Working with Product Management and Design, identify ways to improve the player experience and create enhanced revenue generation in the live service.
  • Deliver regular and ad-hoc reports to studio management as necessary.
  • Motivate, support and coach other members of the data analytics team and help them meet their career growth goals.


Qualifications

  • Proven track record as an analyst, preferably within gaming, mobile, web, or online economy industries.
  • Advanced SQL skills, and comfort working in large data sets.  R experience and familiarity with column store databases a plus.
  • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
  • Passion for problem-solving from generating insightful questions to research through presentation of results and follow on steps
  • Track record of success working in fast-paced environments with some shifting priorities.
  • Demonstrated critical thinking and problem-solving capabilities both independently and with others.
  • Experience in defining highly complex requirements, with a focus on providing actionable and understandable results.
  • Excellent organizational, communication, presentation and interpersonal skills.
  • Prior management experience a plus.
  • BA/MSc in Computer Science, Math, Statistics, Economics, or other quantitative field; Masters desirable.



This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

Marketing Art Lead

Publishing

BHG is looking for a Marketing Art Lead to drive the development of marketing-related visual assets for our current and upcoming game titles.  We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable development practices and a continuous improvement mindset.

The ideal candidate will have experience in developing high-quality videos and still assets for user acquisition channels, social media outlets, and mobile game storefronts. You should have strong graphic design sensibilities and the ability to develop logos, brand bibles, and trade show art assets.  You also have experience managing marketing art team members as well as the ability to direct outsourcing efforts. You have an excellent eye for developing compelling video and still images, the ability to capture and integrate gameplay footage, and awareness of emerging marketing platforms related to mobile free-to-play games. You will help develop art assets that support the marketing and communications strategy across all channels/touch-points.



Responsibilities

  • Develop art assets for branding, UA, and any additional material related to ongoing and future marketing efforts.
  • Work with the marketing director and game art leads to develop the visual identity of the marketing effort for our game titles.
  •  Manage internal/external marketing artists to deliver high-quality work that performs in the marketplace.
  • Develop a pipeline for converting/creating marketing art assets based on in-game art.
  • Manage relationships with internal stakeholders across studio and publisher groups
  • Work with the marketing team to identify emerging outlets, methods and best practices for marketing our titles.
  • Provide day to day management oversight for members of the marketing art team


Qualifications

  • 5+ years of relevant experience in creating marketing assets.
  • Capable of developing cutting-edge marketing videos and art.
  • Experience working with 3D and 2D art assets in video / still formats.
  • Strong skills in the Adobe CC Suite - After FX, Premiere, Photoshop, Illustrator, or related software.
  • Affinity for mobile games
  • Exposure/experience with asset creation for social media platforms and mobile storefronts.
  • Experience with identifying, managing and maintaining relationships with outsourcers to deliver high-quality work on time.
  • Work with internal game teams to wrangle assets as needed for marketing/community efforts.
  • Ability to build relationships, manage stakeholders, and articulate artistic vision/direction
  • Track record of executing innovative marketing assets.
  • Excellent written and verbal communication skills



This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.

Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.


Marketing Video Editor/Compositor

Publishing

Big Huge Games is looking for a video editor/compositor to develop marketing-related assets for our current and upcoming game titles. We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable development practices and a continuous improvement mindset.

The ideal candidate will have experience in developing high-quality work for social media outlets and mobile game storefronts. They should have an excellent eye for developing compelling video and still images, the ability to capture and integrate gameplay footage, and awareness of emerging marketing platforms related to mobile free-to-play games. The candidate will develop art assets that support the marketing and communications strategy across all channels/touch-points.



Responsibilities 

  • Work with the marketing director and art leads to develop best methods for producing video and still content
  •  Develop art assets for branding, UA, and any additional material related to ongoing and future marketing efforts
  • Work with the marketing art lead to develop templates and pipelines for converting/creating on-brand marketing art assets based on in-game art
  • Work with the marketing team to identify emerging outlets, methods and best practices for marketing our titles


Qualifications

  • 2+ years of relevant experience in creating marketing assets
  • Capable of developing cutting-edge marketing video and art
  • Strong motion graphic skills
  • Experience with working with 3D and 2D art assets in video / still formats.
  • Strong skills in the Adobe CC Suite - After FX, Premiere, Photoshop, Illustrator or related software
  • Affinity for mobile games
  • Exposure/experience with asset creation for social media platforms and mobile storefronts
  • Sound editing skills
  • Excellent file organization skills
  • Work with internal game teams to wrangle assets as needed for marketing/community efforts
  • Excellent written and verbal communication skills
  • Strong artistic and design sensibilities preferred



This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

OPEN APPLICATION

Other

Big Huge Games is always looking for top notch people to join our team. Artist, programmer, designer, producer, studio support or studio leadership; if you're awesome and we have a need, we will get you on the team. If you do not see a job listing that fits your experience, please feel free to send us your resume.

QA Tester I

Big Huge Games is looking for a highly motivated and detail oriented Quality Assurance Tester to join the team to ensure that ongoing development of DomiNations as well as new titles meet and exceed the high BHG quality bar. The ideal candidate possesses excellent verbal and written communication skills, a problem-solving mindset, and the ability to remain motivated in a dynamic and challenging environment.

All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game. 

This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available. This opening starts as a full-time (40hr/week) temporary / contract position.

Responsibilities 

  • Execute test cases to verify bug-free functionality of new and existing features
  • Discover, research, and document project bugs and defects
  • LiveOps support, investigating potential live issues and bugs
  • Working directly with the programming and design teams to investigate and reproduce complex issues

Qualifications

  • Extremely meticulous attention to detail
  • Exceptional communication skills, both written and verbal
  • Excellent problem-solving and troubleshooting skills
  • Team-oriented with excellent interpersonal skills
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Familiar with iOS and Android games and apps
  • Ability to work long and odd hours when necessary

Bonus

  • Strong technical background; degree in Computer Science or equivalent preferred
  • Familiar with command line interfaces such as bash, sh, cmd, and multiple operating systems (Windows, OSX, Linux)


All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game.

This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available.
This opening starts as a full-time (40hr/week) temporary / contract position.