
How We Make Games
An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."
Play VideoAn inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."
Play VideoWe love our quirky city. It's a great place to live and a great place to make games.
Why Baltimore?At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life.
Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home!
Because we want you to be healthy, happy, and heartily enjoy working here.
We’ve got you covered.
We trust you. Take what you need when you need it.
So you can retire and play video games all day...oh wait.
Rock climbing, barre, weightlifting.
Summer family picnic, holiday party, baseball game. We like hanging out together!
No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.
Crabs, Pit Beef, and Black Eyed Susans
Every major East Coast city is less than 3 hours away by plane/train/automobile
Artscape, Fluid Movement, The Baltimore Rock Opera Society
The Ravens and O's are our hometown teams.
Beautiful hiking within an hour of the office.
Big Huge Games is looking for an experienced Game Designer for our hit mobile free-to-play title DomiNations (and future BHG games)!
Tools Engineer
Big Huge Games is looking for a talented Tools Engineer to join our accomplished game development team. You will be part of a highly skilled and innovative group that is responsible for creating world-class games and related technologies, focusing on our internal tools. We are looking for candidates who combine strong programming skills with the ability to work well with others. Your input and technical abilities will help contribute to our long-term development and direction.
The Tools Engineer will work closely with our game development team to build tools and pipelines which empower our teams to deliver industry-leading games. You will be working across all disciplines to identify bottlenecks, inefficiencies, and manual processes that can be automated, improved or streamlined. Once potential improvements have been identified, you will also be responsible for architecting and implementing tool-based solutions. Finally, after deploying and delivering tools, you will continue to iterate with users on our teams to maintain and improve those tools and workflows over time. This is an important and challenging role where you will have the opportunity to make a large impact across our studio and product portfolio!
Responsibilities
Qualifications
Beneficial Experience