Work at Big Huge

Play Video

How We Make Games

An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."

Play Video

Proudly Making Games in Baltimore

We love our quirky city. It's a great place to live and a great place to make games.

Why Baltimore?

New Game

Learn more about our next game, Arcane Showdown

Learn More

We value team skills as much as technical skills, and we’re committed to hiring only the best.

At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life. 

Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home! 

Because we want you to be healthy, happy, and heartily enjoy working here.

Health/Vision/Dental Insurance

We’ve got you covered.

Unlimited Vacation

We trust you. Take what you need when you need it.

401K with Matching

So you can retire and play video games all day...oh wait.

Half off any Gym Membership

Rock climbing, barre, weightlifting.

Quarterly Company Events

Summer family picnic, holiday party, baseball game. We like hanging out together!

Free Snacks and 40+ varieties of Tea

No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.

Chesapeake Food

Crabs, Pit Beef, and Black Eyed Susans

Easy Access

Every major East Coast city is less than 3 hours away by plane/train/automobile

Community Art

Artscape, Fluid Movement, The Baltimore Rock Opera Society

Let's Go O's

The Ravens and O's are our hometown teams.

Explore Maryland's Hiking Trails

Beautiful hiking within an hour of the office.

Open Positions at Big Huge Games

Marketing Art Lead

Publishing

BHG is looking for a Marketing Art Lead to drive the development of marketing-related visual assets for our current and upcoming game titles.  We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable development practices and a continuous improvement mindset.

The ideal candidate will have experience in developing high-quality videos and still assets for user acquisition channels, social media outlets, and mobile game storefronts. You should have strong graphic design sensibilities and the ability to develop logos, brand bibles, and trade show art assets.  You also have experience managing marketing art team members as well as the ability to direct outsourcing efforts. You have an excellent eye for developing compelling video and still images, the ability to capture and integrate gameplay footage, and awareness of emerging marketing platforms related to mobile free-to-play games. You will help develop art assets that support the marketing and communications strategy across all channels/touch-points.



Responsibilities

  • Develop art assets for branding, UA, and any additional material related to ongoing and future marketing efforts.
  • Work with the marketing director and game art leads to develop the visual identity of the marketing effort for our game titles.
  •  Manage internal/external marketing artists to deliver high-quality work that performs in the marketplace.
  • Develop a pipeline for converting/creating marketing art assets based on in-game art.
  • Manage relationships with internal stakeholders across studio and publisher groups
  • Work with the marketing team to identify emerging outlets, methods and best practices for marketing our titles.
  • Provide day to day management oversight for members of the marketing art team


Qualifications

  • 5+ years of relevant experience in creating marketing assets.
  • Capable of developing cutting-edge marketing videos and art.
  • Experience working with 3D and 2D art assets in video / still formats.
  • Strong skills in the Adobe CC Suite - After FX, Premiere, Photoshop, Illustrator, or related software.
  • Affinity for mobile games
  • Exposure/experience with asset creation for social media platforms and mobile storefronts.
  • Experience with identifying, managing and maintaining relationships with outsourcers to deliver high-quality work on time.
  • Work with internal game teams to wrangle assets as needed for marketing/community efforts.
  • Ability to build relationships, manage stakeholders, and articulate artistic vision/direction
  • Track record of executing innovative marketing assets.
  • Excellent written and verbal communication skills



This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.

Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.


OPEN APPLICATION

Other

Big Huge Games is always looking for top notch people to join our team. Artist, programmer, designer, producer, quality assurance, studio support or studio leadership; if you're awesome and we have a need, we will get you on the team. If you do not see a job listing that fits your experience, please feel free to send us your resume.

QA Tester I

Big Huge Games is looking for a highly motivated and detail oriented Quality Assurance Tester to join the team to ensure that ongoing development of DomiNations, as well as new titles, meet and exceed the high BHG quality bar. The ideal candidate possesses excellent verbal and written communication skills, a problem-solving mindset, and the ability to remain motivated in a dynamic and challenging environment.

All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game. 

This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available. This opening starts as a full-time (40hr/week) temporary / contract position.

Responsibilities 

  • Execute test cases to verify bug-free functionality of new and existing features
  • Discover, research, and document project bugs and defects
  • LiveOps support, investigating potential live issues and bugs
  • Working directly with the programming and design teams to investigate and reproduce complex issues

Qualifications

  • Extremely meticulous attention to detail
  • Exceptional communication skills, both written and verbal
  • Excellent problem-solving and troubleshooting skills
  • Team-oriented with excellent interpersonal skills
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Familiar with iOS and Android games and apps
  • Ability to work long and odd hours when necessary

Bonus

  • Strong technical background; degree in Computer Science or equivalent preferred
  • Experience with programming or scripting languages such as Javascript or Python
  • Familiar with command line interfaces such as bash, sh, cmd, and multiple operating systems (Windows, OSX, Linux)

** All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game. 

This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available.
This opening starts as a full-time (40hr/week) temporary / contract position.

Senior Community Manager

Big Huge Games is looking for a Community Manager to help set and execute the strategy for a robust online presence for our mobile games. We strive to build a strong, positive, inclusive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high quality product in a creative environment.

In this position, you will work in tandem with our marketing and development teams to create and operate new and existing community engagement and social media initiatives. You will be building on existing community channels and establishing new ones to increase and improve our communication with players, and acting as the liaison and conduit for player feedback to the development teams.  

This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


Responsibilities:

  • Execute current player engagement campaigns across community and social channels for our games
  • Create and pitch new programs to the product and marketing teams
  • Develop measures that help track community growth, player sentiment and engagement across internal and external social channels and community platforms 
  • Work with marketing and production to drive art asset creation that improve player engagement with our community portals
  • Act as the first line of communication and the “face of the game” for our players
  • Acts as the Voice of the Consumer and promotes player needs
  • Proactively engage the community with feature/content previews, game updates, and information regarding upcoming events/sales
  • Monitor competitor social and community sites to keep informed about industry trends, opportunities and issues
  • Perform community work requirements on international platforms and treat playerbases as culturally appropriate for those platforms 

 Qualifications:

  • 3 + years of community management or relevant experience
  • Excellent written communication skills
  • Strong team and interpersonal skills
  • Track record of success working in fast-paced environments with shifting priorities and deadlines
  • A strong understanding of the free-to-play business model and the challenges of managing a community in that ecosystem
  • Previous experience managing large game communities

Bonus:

  • Writes at a native level Korean, Japanese, or Chinese
  • Adobe suite proficiency 



This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

Summer Engineering Internships

Big Huge Games is looking for a Summer Engineering Intern to work with our accomplished game development team. You will be part of a highly skilled and innovative group that is working on world-class mobile games and related technologies. We’re looking for candidates who combine strong programming skills with an interest in games, and the ability to work well with others.

You will be working with client, server and tool programmers, as well as collaborating with other disciplines including Art, Design, Production, and QA. Your work will involve helping implement new game features, improving and creating tools, as well as fixing bugs and helping support our live mobile games. We want engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment.


Responsibilities

  • Help develop high-quality game features for mobile platforms, by gathering requirements, designing solutions, implementing robust code, testing and debugging
  • Create efficient, scalable, optimized code while working with our codebase as well as 3rd party libraries and tools
  • Understand, conform and optimize for the memory and performance limitations of target hardware
  • Participate in group collaboration and utilize engineering best practices, such as code reviews
  • Work with all departments to ensure the best systems and tools to make our teams efficient and our games great

Qualifications

  • Source control system knowledge, including Git and/or Perforce
  • Knowledge of C#, Java or C++
  • Strong computer science fundamentals in object-oriented design, algorithms, and data structures
  • Ability to quickly understand existing code and enhance/extend an existing architecture
  • Software engineering skills, including the ability to write maintainable and robust code
  • Ability to architect systems from scratch
  • Excellent written and verbal communication skills


Bonus

  • Unity3D Engine expertise
  • Familiarity with mobile development (iOS/Android)

Internship opportunities through Big Huge Games run for 12-weeks, are paid, full-time (40hr/week), and on-site in our office located just north of Baltimore City.
No part-time, telecommuting, or remote work options are available.

Applicants should download DomiNations on iOS or Android and be prepared to discuss the game