Work at Big Huge

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How We Make Games

An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."

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Proudly Making Games in Baltimore

We love our quirky city. It's a great place to live and a great place to make games.

Why Baltimore?

New Game

Learn more about our next game, Arcane Showdown

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We value team skills as much as technical skills, and we’re committed to hiring only the best.

At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life. 

Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home! 

Because we want you to be healthy, happy, and heartily enjoy working here.

Health/Vision/Dental Insurance

We’ve got you covered.

Unlimited Vacation

We trust you. Take what you need when you need it.

401K with Matching

So you can retire and play video games all day...oh wait.

Half off any Gym Membership

Rock climbing, barre, weightlifting.

Quarterly Company Events

Summer family picnic, holiday party, baseball game. We like hanging out together!

Free Snacks and 40+ varieties of Tea

No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.

Chesapeake Food

Crabs, Pit Beef, and Black Eyed Susans

Easy Access

Every major East Coast city is less than 3 hours away by plane/train/automobile

Community Art

Artscape, Fluid Movement, The Baltimore Rock Opera Society

Let's Go O's

The Ravens and O's are our hometown teams.

Explore Maryland's Hiking Trails

Beautiful hiking within an hour of the office.

Open Positions at Big Huge Games

Data Analyst

Big Huge Games is looking for a qualified Data Analyst to help provide data insights to our games teams and upcoming BHG titles to assist them in making successful strategic and game direction decisions. This role works closely with our Product and Design teams to structure quantitative questions, gather player data, employ statistical methodology in analysis of the data, and construct insightful reporting and visualizations to communicate those results to the wider team.

Responsibilities 

  • Provide reports and monitoring tools to assist team in daily game health assessment
  • Perform in-depth analysis of game metrics to inform and support both short and long-term product direction decisions
  • Communicate the results of analyses to the product team, game studio, and outside partners through data visualization and presentations

Qualifications

  • 3-5 years experience with querying large complex data sets with SQL on relational databases
  • Several years experience performing quantitative analysis preferably with a games, web, or technology focus
  • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
  • Passion for problem solving, from generating insightful questions to research, through presentation of results and follow-on steps
  • Track record of success working in fast-paced environments with shifting priorities and deadlines
  • Ability to work in both individual and team settings
  • Excellent organizational, communication, presentation, and interpersonal skills
  • Bachelor’s degree in Mathematics, Statistics, Economics, Computer Science, or another quantitative field


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About Big Huge Games:

Big Huge Games is a small, passionate team led by experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. We believe in hiring talented team members who enjoy working in a fun and positive environment.

The company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a group of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on great user experience.

In July 2015 we launched our first game, DomiNations, which was awarded “Editors Choice” in the app store and continues to be successful with audiences across the globe. In 2016 we were acquired by our publisher, Nexon, and now operate as a wholly-owned subsidiary, allowing us the stability of a larger studio but the feel of a smaller, indie game team.

Our goals are simple: Make great games, strive to always be improving, and live up to the motto you gotta have fun to make fun.



This a full-time position onsite at our studio in Timonium, MD.
Due to the circumstances surrounding COVID19 positions will begin remote before transitioning to onsite.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

Lead Data Analyst

Big Huge Games is looking for a Lead Data Analyst. In this position, you will be a key member of the product and analytics team, working with cross functional leads in the studio, providing the game development teams the data and insights to help us achieve continued success and ensure that we offer the best possible experience to our players.

Responsibilities 

  • Analyze large, complex data sets representing the behavior of our games’ players
  • Develop the framework, models, tools, and processes that will enable data-driven decisions in our live service games
  • Provide recommendations based on game data to influence game economies, feature development, and product roadmaps.
  • Working with Product Management and Design, identify ways to improve the player experience and create enhanced revenue generation in the live service
  • Deliver regular and ad-hoc reports to studio management as necessary
  • Coordinate and Manage Analytics Teams across all projects that have a data presence
  • Understand timeline/roadmap of the product team(s) and how analytics folds into that roadmap
  • Assist in keeping team members appropriately tasked and understands team time constraints
  • Motivate, support and mentor other members of the Data Analytics Team and help them meet their career growth goals


Qualifications

  • BA/MSc in Computer Science, Math, Statistics, Economics, or other quantitative field; Masters desirable
  • 10+  years experience with querying large complex data sets with SQL on relational databases
  • Prior management experience including lead roles managing and mentoring an Analytics Team
  • R experience and familiarity with column store databases a plus
  • Proven track record as an analyst, preferably within gaming, mobile, web, or online economy industries
  • Experience working in large data sets
  • Experience in defining highly complex requirements, with a focus on providing actionable and understandable results
  • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
  • Excellent organizational, communication, presentation and interpersonal skills
  • Track record of success working in fast-paced environments with some shifting priorities
  • Demonstrated critical thinking and problem-solving capabilities both independently and with others
  • Strong self-motivation and initiative
  • Passion for problem-solving from generating insightful questions to research through presentation of results and follow on steps
  • Excellent team, motivational and interpersonal skills a must


Bonus

  • Experience with staffing and team building


------------------------------------------------------------------------------------------------------------------------


About Big Huge Games:

Big Huge Games is a small, passionate team led by experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. We believe in hiring talented team members who enjoy working in a fun and positive environment.

The company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a group of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on great user experience.

In July 2015 we launched our first game, DomiNations, which was awarded “Editors Choice” in the app store and continues to be successful with audiences across the globe. In 2016 we were acquired by our publisher, Nexon, and now operate as a wholly-owned subsidiary, allowing us the stability of a larger studio but the feel of a smaller, indie game team.

Our goals are simple: Make great games, strive to always be improving, and live up to the motto you gotta have fun to make fun.



This a full-time position onsite at our studio in Timonium, MD.
Due to the circumstances surrounding COVID19 positions will begin remote before transitioning to onsite.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.


OPEN APPLICATION

Other

Big Huge Games is always looking for top notch people to join our team. Artist, programmer, designer, producer, quality assurance, studio support or studio leadership; if you're awesome and we have a need, we will get you on the team. If you do not see a job listing that fits your experience, please feel free to send us your resume.

QA Tester I

QA

Big Huge Games is looking for a highly motivated, proactive, and detail-oriented Quality Assurance Tester to join the team and assist in ensuring that ongoing development of DomiNations and Arcane Showdown meet and exceed the high BHG quality bar. Our ideal candidate possesses excellent verbal and written communication skills with a strong problem-solving mindset. This candidate would also posses the ability to remain motivated and organized in a dynamic and challenging environment.

All applicants must include a cover letter describing why they want to be a QA tester and what they think it means to test a game vs play a game.

This position starts as a 3-month contract position, with the possibility of extension, and full-time (40hr/week) hours onsite at our studio in Timonium, MD. No permanent telecommuting or remote work options are available.

Due to the circumstances surrounding COVID-19 this position will begin remote before transitioning to onsite once the studio feels it is safe to return to operating in-office.


Responsibilities 

  • Execute test cases and test passes on project features, functionality, and content
  • Identify, research, and document project bugs
  • Live operations support, including investigation of reported bugs and issues
  • Work directly with the programming and design teams to investigate and reproduce complex issues
  • Embed with feature development teams, reporting status and knowledge back to the QA department


Qualifications

  • Extremely meticulous attention to detail
  • Exceptional communication skills, both written and verbal
  • Excellent problem-solving and troubleshooting skills
  • Outstanding personal organization
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Demonstrated ability to efficiently consume and utilize large amounts of technical knowledge
  • Familiar with iOS and Android games and apps
  • Team-oriented with excellent interpersonal skills
  • Ability to work odd hours when necessary


Bonus (not required)

  • Technical background; degree in Computer Science or equivalent 
    • Experience with programming or scripting languages such as Javascript, Python, or C#
    • Familiar with command line interfaces such as bash, sh, cmd, and multiple operating systems (Windows, OSX, Linux)
  • Advanced use and Knowledge of mobile operating systems (Android or iOS)

------------------------------------------------------------------------------------------------------------------------


About Big Huge Games:

Big Huge Games is a small, passionate team led by experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. We believe in hiring talented team members who enjoy working in a fun and positive environment.

The company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a group of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on great user experience.

In July 2015 we launched our first game, DomiNations, which was awarded “Editors Choice” in the app store and continues to be successful with audiences across the globe. In 2016 we were acquired by our publisher, Nexon, and now operate as a wholly-owned subsidiary, allowing us the stability of a larger studio but the feel of a smaller, indie game team.

Our goals are simple: Make great games, strive to always be improving, and live up to the motto you gotta have fun to make fun.

This opening starts as a full-time (40hr/week) temporary/contract position.

Don't Forget:  All applicants must include a cover letter describing why they want to be a QA tester and what they think it means to test a game vs play a game! 


Senior UA Manager

Big Huge Games is looking for a Senior UA Manager to join our marketing as a campaign and monetization manager. We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable development practices and a continuous improvement mindset.

Your expertise will directly affect Big Huge Games’s growth strategy and success. The Senior UA Manager executes and manages performance marketing campaigns for BHG’s games. This person must be creative, analytical, detail-oriented, and highly driven. They will develop, execute, analyze, and optimize marketing campaigns; the ideal candidate will have experience in marketing-campaign management and insight into the mobile game industry.


Responsibilities 

  • Performance marketing campaign management and optimization for BHG’s current and future game titles
  • Profitably manage sizable monthly spend through ownership of several key marketing channels such as Google Adwords, Facebook, ironSource, Vungle, Unity and others
  • Act as a primary point of contact for advertising partners
  • Support, under manager supervision, in reporting, optimization and UA strategy, and provide data and analysis to manager for budget planning
  • Find, vet, and test new traffic sources
  • Own the dashboards and reporting for Ad monetization
  • Work with Marketing Director to analyze user data and perform forward looking thought experiments about user cohorts
  • Forecast expected revenue from user groups
  • Set goals for JR team members and validate reporting
  • Perform data analysis with excel or SQL
  • Manage insertion orders and partner legal documentation


Qualifications

  • BA/BS (or equivalent training) in Marketing, Economics, Computer science or related field required
  • 4-6 years of performance advertising/marketing experience in digital marketing
  • 3+ years of marketing experience in mobile gaming or app space preferred
  • Experience in quantitative analysis/reporting, preferably in the gaming industry
  • Demonstrated excellence in organizational skills, attention to detail and ability to multi-task
  • Understanding of game data and analytic suites
  • Excellent interpersonal and communication skills


------------------------------------------------------------------------------------------------------------------------


About Big Huge Games:

Big Huge Games is a small, passionate team led by experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. We believe in hiring talented team members who enjoy working in a fun and positive environment.

The company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a group of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on great user experience.

In July 2015 we launched our first game, DomiNations, which was awarded “Editors Choice” in the app store and continues to be successful with audiences across the globe. In 2016 we were acquired by our publisher, Nexon, and now operate as a wholly-owned subsidiary, allowing us the stability of a larger studio but the feel of a smaller, indie game team.

Our goals are simple: Make great games, strive to always be improving, and live up to the motto you gotta have fun to make fun.



This a full-time position onsite at our studio in Timonium, MD.
Due to the circumstances surrounding COVID19 positions will begin remote before transitioning to onsite.


Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.