At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life.
Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home!
Big Huge Games is looking for a qualified Data and Marketing Analyst to help provide insights to our marketing and games teams, and assist them in making data driven decisions. This role works closely with our Product, Marketing, and Design teams to structure quantitative questions, gather player data, employ statistical methodology in analysis of the data, and construct insightful reporting and visualizations to communicate those results to the wider team.
Nice to Have
NICE TO HAVE
The ideal candidate will have experience in developing high-quality videos and still assets for user acquisition channels, social media outlets, and mobile game storefronts. You should have strong graphic design sensibilities and the ability to develop logos, brand bibles, and trade show art assets. You have an excellent eye for developing compelling video and still images, the ability to capture and integrate gameplay footage, and awareness of emerging marketing platforms related to mobile free-to-play games. You will help develop art assets that support the marketing and communications strategy across all channels/touch-points.
You will be working closely with client, server and tool programmers, as well as other disciplines including Art, Design, Production, QA and Analytics. Your work will involve implementing new client, server or tools code in an efficient, robust and scalable manner, as well as bug fixing and optimizing for our target platforms. We want engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment.
Develop high quality tools and game features, by gathering requirements, designing solutions, implementing robust code, testing and debugging
Create efficient, scalable, optimized code while working with 3rd party libraries and tools as needed
Understand, conform and optimize for memory and performance limitations of target hardware.
Participate in group collaboration and utilize engineering best practices, such as code reviews
Work with all departments to ensure the best systems and tools to make our teams efficient and our games great
Bachelor’s degree in Computer Science or equivalent engineering track
2+ years experience in game development, software engineering or related industry
Self-sufficient with the ability to estimate and prioritize tasks within overall team objectives
Ability to learn, understand, and contribute to a large established code base
Strong computer science fundamentals in object-oriented design, algorithms, and data structures
Software engineering skills, including the ability to write maintainable and robust code
Strong source control system knowledge, including Git or Perforce and Git Flow branching schemes
Experience developing in and supporting all stages of the development lifecycle
Excellent written and verbal communication skills
Excellent team and interpersonal skills a must
Strong knowledge of C # / .Net Core
Understanding of caching and database technology, including Redis, Memcached, and MySQL
Expertise with full-stack development of game features, both client and server-side
Familiarity with Server-authoritative architecture and programming model
Experience developing a cross-platform mobile 2D strategy title (iOS/Android/Facebook)
Familiarity with 2D games, including mobile and free to play model
Unity3D Engine expertise
Big Huge Games is looking for a talented Tools Engineer to join our accomplished game development team. You will be part of a highly skilled and innovative group that is responsible for creating world-class games and related technologies, focusing on our internal tools. We are looking for candidates who combine strong programming skills with the ability to work well with others. Your input and technical abilities will help contribute to our long-term development and direction.
The Tools Engineer will work closely with our game development team to build tools and pipelines which empower our teams to deliver industry-leading games. You will be working across all disciplines to identify bottlenecks, inefficiencies, and manual processes that can be automated, improved or streamlined. Once potential improvements have been identified, you will also be responsible for architecting and implementing tool-based solutions. Finally, after deploying and delivering tools, you will continue to iterate with users on our teams to maintain and improve those tools and workflows over time. This is an important and challenging role where you will have the opportunity to make a large impact across our studio and product portfolio!
This a full-time (40hr/week) position. Remote work available in certain states.
Create assets that maintain and develop the visual identity of current and upcoming titles
Support marketing and branding efforts as needed
A nuanced understanding of interaction design, composition, and typography
Experience in Photoshop or other equivalent packages
Strong digital asset creation skills
Ability to rapidly prototype and iterate through solutions
Excellent communication and time management skills
Attention to detail
Up-to-date knowledge of iOS/Android platforms and hardware
Experience with mobile game development
Experience with mobile strategy games
Shipped titles a plus
Experience in 3dsMax or Maya
Experience in Unity, NGUI, C#
Familiarity with markup languages
Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.