Work at Big Huge

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How We Make Games

An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."

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Proudly Making Games in Baltimore

We love our quirky city. It's a great place to live and a great place to make games.

Why Baltimore?

New Game

Learn more about our next game, Arcane Showdown

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We value team skills as much as technical skills, and we’re committed to hiring only the best.

At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life. 

Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home! 

Because we want you to be healthy, happy, and heartily enjoy working here.

Health/Vision/Dental Insurance

We’ve got you covered.

Unlimited Vacation

We trust you. Take what you need when you need it.

401K with Matching

So you can retire and play video games all day...oh wait.

Half off any Gym Membership

Rock climbing, barre, weightlifting.

Quarterly Company Events

Summer family picnic, holiday party, baseball game. We like hanging out together!

Free Snacks and 40+ varieties of Tea

No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.

Chesapeake Food

Crabs, Pit Beef, and Black Eyed Susans

Easy Access

Every major East Coast city is less than 3 hours away by plane/train/automobile

Community Art

Artscape, Fluid Movement, The Baltimore Rock Opera Society

Let's Go O's

The Ravens and O's are our hometown teams.

Explore Maryland's Hiking Trails

Beautiful hiking within an hour of the office.

Open Positions at Big Huge Games

Accountant

Big Huge Games is looking to bring on an Accountant to join our team. In this role, you will be responsible for ensuring that all financial information is entered and recorded accurately, supporting the preparation of monthly/quarterly reports and assisting with internal and external auditors by providing schedules and additional documentation as needed.This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available. This opening starts as a part-time (20hr/week) temporary / contract position.


Responsibilities

  • Process and record transactions (including but not limited to AR/AP). Verify accuracy, authorization and coding
  • Process credit card payment and employee expense reimbursement
  • Maintain invoices and related supporting documents
  • Enter all checks and credit card transactions into accounting system software and ensure it is posted to correct general ledger category
  • Enter all bills for accounts payable into account software system at the end of the month
  • Tracks all the payments for the UA Accruals
  • Reconcile credit card reports and enter all credit card transactions into accounting software and post to general ledger category
  • Assist with month-end closing process
  • Ensure cash receipts and disbursements are properly recorded 
  • Other duties as assigned

Qualifications

  • 3+ years of accounting experience (Experience in full cycle accounting strongly preferred)
  • Bachelor’s Degree or equivalent experience
  • Strong Excel Skill
  • QuickBooks experience preferred


    This is an onsite position at our studio in Timonium, MD. No telecommuting or remote work options are available. This opening starts as a part-time (20hr/week) temporary / contract position.

    Data Analyst

    Big Huge Games is looking for a qualified Data Analyst to help provide data insights to our games teams and upcoming BHG titles to assist them in making successful strategic and game direction decisions. This role works closely with our Product and Design teams to structure quantitative questions, gather player data, employ statistical methodology in analysis of the data, and construct insightful reporting and visualizations to communicate those results to the wider team.

    Responsibilities 

    • Provide reports and monitoring tools to assist team in daily game health assessment
    • Perform in-depth analysis of game metrics to inform and support both short and long-term product direction decisions
    • Communicate the results of analyses to the product team, game studio, and outside partners through data visualization and presentations

    Qualifications

    • 3-5 years experience with querying large complex data sets with SQL on relational databases
    • Several years experience performing quantitative analysis preferably with a games, web, or technology focus
    • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
    • Passion for problem solving, from generating insightful questions to research, through presentation of results and follow-on steps
    • Track record of success working in fast-paced environments with shifting priorities and deadlines
    • Ability to work in both individual and team settings
    • Excellent organizational, communication, presentation, and interpersonal skills
    • Bachelor’s degree in Mathematics, Statistics, Economics, Computer Science, or another quantitative field


    This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


    Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

    Front Office Assistant

    Big Huge Games is looking for a capable Front Office Assistant to perform a variety of administrative and clerical tasks in support of our managers and studio staff.

    Big Huge Games is a passionate team of experienced game development veterans and bright new talent, proudly located just north of Baltimore, MD. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on a great user experience. We value team skills as much as technical skills, and we're committed to hiring the best. By sticking to this core value, we are creating a fun and energetic workplace with a passion for high-quality game development.


    Responsibilities
    (but are not limited to):

    • Staff the front desk and serve as the main point of contact for employees and guests during studio business hours
    • Assist in organizing group meetings, team activities, merchandise distribution, and special events
    • Coordinate & place daily orders for OT meals, lunch for various meetings and arrange delivery
    • Ensure studio facilities are maintained and well-stocked on a daily basis
    • Straighten/organize all common areas + conference rooms on a daily basis
    • Inventory & place weekly orders for groceries, drinks, snacks, office supplies, etc.
    • Make supply and shopping trips as needed
    • Inventory & place orders for swag
    • Re-stock two (2) kitchens, including drinks, snacks, etc., on a daily basis
    • Purge two (2) refrigerators on a weekly basis & wipe down shelves/drawers
    • Handle employee travel arrangements
    • Monthly AMEX reconciliation for 21 corporate cardholders


    Qualifications:

    • Proficiency in MS Office
    • Excellent time management skills and the ability to prioritize work
    • Attention to detail and problem solving skills
    • Good written and verbal communication skills
    • Strong organizational skills with the ability to multi-task
    • Ability to lift up to 25 lbs. on a regular basis

    This opening starts as a 6-month temporary / contract assignment with the possibility of extension.
    This position operates with full-time hours (40hr/week) onsite at our studio in Timonium, MD. No telecommuting, remote, or part-time work options are available.

    Lead Data Analyst

    PRODUCT

    Big Huge Games is looking for a Lead Data Analyst. In this position, you will be a key member of the product and analytics team, working with cross-functional leads in the studio, providing the game development teams the data and insights to help us achieve continued success and ensure that we offer the best possible experience to our players.


    Responsibilities

    • Analyze large, complex data sets representing the behavior of our games’ players.
    • Develop the framework, models, tools, and processes that will enable data-driven decisions in our live service games.
    • Provide recommendations based on game data to influence game economies, feature development, and product roadmaps.
    • Working with Product Management and Design, identify ways to improve the player experience and create enhanced revenue generation in the live service.
    • Deliver regular and ad-hoc reports to studio management as necessary.
    • Motivate, support and coach other members of the data analytics team and help them meet their career growth goals.


    Qualifications

    • Proven track record as an analyst, preferably within gaming, mobile, web, or online economy industries.
    • Advanced SQL skills, and comfort working in large data sets.  R experience and familiarity with column store databases a plus.
    • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
    • Passion for problem-solving from generating insightful questions to research through presentation of results and follow on steps
    • Track record of success working in fast-paced environments with some shifting priorities.
    • Demonstrated critical thinking and problem-solving capabilities both independently and with others.
    • Experience in defining highly complex requirements, with a focus on providing actionable and understandable results.
    • Excellent organizational, communication, presentation and interpersonal skills.
    • Prior management experience a plus.
    • BA/MSc in Computer Science, Math, Statistics, Economics, or other quantitative field; Masters desirable.



    This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


    Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.

    Marketing Art Lead

    Publishing

    BHG is looking for a Marketing Art Lead to drive the development of marketing-related visual assets for our current and upcoming game titles.  We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable development practices and a continuous improvement mindset.

    The ideal candidate will have experience in developing high-quality videos and still assets for user acquisition channels, social media outlets, and mobile game storefronts. You should have strong graphic design sensibilities and the ability to develop logos, brand bibles, and trade show art assets.  You also have experience managing marketing art team members as well as the ability to direct outsourcing efforts. You have an excellent eye for developing compelling video and still images, the ability to capture and integrate gameplay footage, and awareness of emerging marketing platforms related to mobile free-to-play games. You will help develop art assets that support the marketing and communications strategy across all channels/touch-points.



    Responsibilities

    • Develop art assets for branding, UA, and any additional material related to ongoing and future marketing efforts.
    • Work with the marketing director and game art leads to develop the visual identity of the marketing effort for our game titles.
    •  Manage internal/external marketing artists to deliver high-quality work that performs in the marketplace.
    • Develop a pipeline for converting/creating marketing art assets based on in-game art.
    • Manage relationships with internal stakeholders across studio and publisher groups
    • Work with the marketing team to identify emerging outlets, methods and best practices for marketing our titles.
    • Provide day to day management oversight for members of the marketing art team


    Qualifications

    • 5+ years of relevant experience in creating marketing assets.
    • Capable of developing cutting-edge marketing videos and art.
    • Experience working with 3D and 2D art assets in video / still formats.
    • Strong skills in the Adobe CC Suite - After FX, Premiere, Photoshop, Illustrator, or related software.
    • Affinity for mobile games
    • Exposure/experience with asset creation for social media platforms and mobile storefronts.
    • Experience with identifying, managing and maintaining relationships with outsourcers to deliver high-quality work on time.
    • Work with internal game teams to wrangle assets as needed for marketing/community efforts.
    • Ability to build relationships, manage stakeholders, and articulate artistic vision/direction
    • Track record of executing innovative marketing assets.
    • Excellent written and verbal communication skills



    This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.

    Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.


    OPEN APPLICATION

    Other

    Big Huge Games is always looking for top notch people to join our team. Artist, programmer, designer, producer, quality assurance, studio support or studio leadership; if you're awesome and we have a need, we will get you on the team. If you do not see a job listing that fits your experience, please feel free to send us your resume.

    Senior Community Manager

    Big Huge Games is looking for a Community Manager to help set and execute the strategy for a robust online presence for our mobile games. We strive to build a strong, positive, inclusive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high quality product in a creative environment.

    In this position, you will work in tandem with our marketing and development teams to create and operate new and existing community engagement and social media initiatives. You will be building on existing community channels and establishing new ones to increase and improve our communication with players, and acting as the liaison and conduit for player feedback to the development teams.  

    This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


    Responsibilities:

    • Execute current player engagement campaigns across community and social channels for our games
    • Create and pitch new programs to the product and marketing teams
    • Develop measures that help track community growth, player sentiment and engagement across internal and external social channels and community platforms 
    • Work with marketing and production to drive art asset creation that improve player engagement with our community portals
    • Act as the first line of communication and the “face of the game” for our players
    • Acts as the Voice of the Consumer and promotes player needs
    • Proactively engage the community with feature/content previews, game updates, and information regarding upcoming events/sales
    • Monitor competitor social and community sites to keep informed about industry trends, opportunities and issues
    • Perform community work requirements on international platforms and treat playerbases as culturally appropriate for those platforms 

     Qualifications:

    • 3 + years of community management or relevant experience
    • Excellent written communication skills
    • Strong team and interpersonal skills
    • Track record of success working in fast-paced environments with shifting priorities and deadlines
    • A strong understanding of the free-to-play business model and the challenges of managing a community in that ecosystem
    • Previous experience managing large game communities

    Bonus:

    • Writes at a native level Korean, Japanese, or Chinese
    • Adobe suite proficiency 



    This a full-time (40hr/week) position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available.


    Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.