Work at Big Huge

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How We Make Games

An inside look at the people of Big Huge and our approach to game making. "You gotta have fun to make fun."

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Proudly Making Games in Baltimore

We love our quirky city. It's a great place to live and a great place to make games.

Why Baltimore?

We value team skills as much as technical skills, and we’re committed to hiring only the best.

At Big Huge Games we’re constantly building on our previous experiences to turn out better games for our players. We worked hard to build a successful studio where business goals are balanced with quality of life. 

Our hiring mantra is “Value Team Skills As Much As Technical Skills,” which has helped create an inclusive and positive environment where we proactively work to move the industry’s culture forward. We’re excited about the future and look forward to continuing to grow a studio where amazing talent can find a long-term home! 

Because we want you to be healthy, happy, and heartily enjoy working here.

Health/Vision/Dental Insurance

We’ve got you covered.

Unlimited Vacation

We trust you. Take what you need when you need it.

401K with Matching

So you can retire and play video games all day...oh wait.

Half off any Gym Membership

Rock climbing, barre, weightlifting.

Quarterly Company Events

Summer family picnic, holiday party, baseball game. We like hanging out together!

Free Snacks and 40+ varieties of Tea

No one likes the mid-afternoon hangries. Stop by our snack kitchen to take the edge off.

Chesapeake Food

Crabs, Pit Beef, and Black Eyed Susans

Easy Access

Every major East Coast city is less than 3 hours away by plane/train/automobile

Community Art

Artscape, Fluid Movement, The Baltimore Rock Opera Society

Let's Go O's

The Ravens and O's are our hometown teams.

Explore Maryland's Hiking Trails

Beautiful hiking within an hour of the office.

Open Positions at Big Huge Games

Data and Marketing Analyst

Analytics

Data and Marketing Analyst 

Big Huge Games is looking for a qualified Data and Marketing Analyst to help provide insights to our marketing and games teams, and assist them in making data driven decisions. This role works closely with our Product, Marketing, and Design teams to structure quantitative questions, gather player data, employ statistical methodology in analysis of the data, and construct insightful reporting and visualizations to communicate those results to the wider team.

  

Responsibilities 

  • Provide reports and monitoring tools to assist the team in daily game health assessment
  • Perform in-depth analysis of game and marketing metrics to inform and support both short and long-term product direction decisions
  • Use predictive  models to help define key metrics, such as LTV and ROAS, and thus guide marketing spend 
  • Communicate the results of analyses to the product team, game studio, and outside partners through data visualization and presentations
  • Work with the marketing team on Adhoc questions on campaigns and help identify best and worst performing media buys

 

Qualifications

  • Bachelor’s degree in Mathematics, Statistics, Economics, Computer Science, or another quantitative field or equivalent experience
  • Experience querying large complex data sets with SQL on relational databases
  • Experience performing quantitative analysis preferably with a games, web, or technology focus
  • Experience working in large data sets
  • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
  • Passion for problem-solving, from generating insightful questions to research, through presentation of results and follow-on steps
  • Track record of success working in fast-paced environments with shifting priorities and deadlines
  • Ability to work in both individual and team settings
  • Excellent organizational, communication, presentation, and interpersonal skills

 

Nice to Have

  • Proficiency with Python/R
  • Prior experience working with digital marketing teams 
  • Prior experience with Snowflake and/or Singular
  • Experience with predictive modeling
  • Games industry experience and a passion for games


Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

Data Developer

Analytics

Big Huge Games is looking for a qualified Data Developer to help improve our data flows, manage our databases, and provide data insights for our games. This role reports into analytics and works closely with both the analytics and developer teams. As a data developer your day to day will be ensuring that our databases are running smoothly, that the events we want to capture in game are making their way into the databases correctly, managing external API calls, and helping with the more complex reporting.

RESPONSIBILITIES

  • Maintain large databases, including updating existing schemas, tables and views, as well as creating new ones
  • Help define, implement and maintain ETL process
  • QA all new analytics calls in the game
  • Own documentation on the BHG Data model
  • Create and maintain API hookups for external sources
  • Assist with analytics as needed
  • Write complex reporting queries

REQUIREMENTS

  • Expert SQL
  • Experience managing ETL processes
  • Proficient in a programing language such as Java, C#, Python, etc
  • Curiosity and desire to learn and grow

NICE TO HAVE

  • Experience with Snowflake and/or Tableau
  • Experience in or passion for games


Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

Game Designer II

Design

Big Huge Games is looking for an experienced Game Designer for our hit mobile free-to-play title DomiNations.

Responsibilities:

  • Play the game so much you know it more than anyone 
  • Work with other Designers and Product Managers to maintain game balance and pacing as we add new features 
  • Create detailed design specs for new gameplay features 
  • Work independently and with other Designers to implement new game content 
  • Work with a cross functional team to implement new gameplay features 
  • Create, implement, and manage Events and Sales within the game 
  • Provide feedback on upcoming features and releases 
  • Contribute to the strategic vision for the game from a design perspective 
  • Be a sponge for ideas and feedback from players and the rest of the team 

Requirements:

  • 4+ years of game design experience, with experience in free-to-play games 
  • An understanding of systems design, particularly with the iterative game development process 
  • In-depth understanding of live game economy systems, with emphasis on “combat city builders” like Clash of Clans / Boom Beach 
  • The ability to work in a game engine and script/code 
  • Track record of success working in fast-paced environments with tight deadlines 
  • Experience creating detailed feature specs, wireframes, user flows, and design documentation 
  • Ability to work in both individual and team settings 
  • Excellent organizational, communication, presentation, and interpersonal skills


Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

Junior UA Manager

Marketing/User Acquisition

We are looking for a Junior UA Manager to join our Marketing Team as a campaign and monetization manager. We strive to build a strong, positive culture where team skills are valued as much as technical skills. We’re looking for candidates with experience supporting a high quality product, using sustainable development practices and a continuous improvement mindset.

A UA Manager’s expertise will directly affect Big Huge Games’ growth strategy and success. They will execute and manage performance marketing campaigns for our games. This person must be creative, analytical, detail-oriented, and highly driven. They will develop, execute, analyze and optimize marketing campaigns; the ideal candidate will have experience in marketing-campaign management and insight into the mobile game industry.

 

Responsibilities 

  • Performance marketing campaign management and optimization for BHG’s current and future game titles

  • Profitably manage sizable monthly spend through ownership of several key marketing channels such as Google Adwords, Facebook, ironSource, Vungle, Unity and others

  • Support reporting, optimization and UA strategy, and provide data and analysis to the Marketing Director for budget planning

  • Find, vet, onboard, and test new traffic sources

  • Work with the Marketing Director and Analytics team to analyze user data and perform forward looking thought experiments about user cohorts

  • Work with Senior team members to forecast expected revenue from user groups

  • Perform data analysis with excel or SQL

  • Work with Senior team members to manage insertion orders and partner legal documentation


Qualifications

  • BA/BS, or equivalent training, in Marketing, Economics, Computer Science or related field

  • 1 year of performance advertising/marketing experience in digital marketing or equivalent experience

  • Demonstrated excellence in organizational skills, attention to detail, and ability to multi-task

  • Understanding of game data and analytic suites

  • Excellent interpersonal and communication skills

Our headquarters are located in Timonium, MD. While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

QA Tester I

Quality Assurance

Big Huge Games is looking for a highly motivated and detail oriented Quality Assurance Tester to join the team to ensure that ongoing development of DomiNations, as well as new titles, meet and exceed the BHG quality bar. The ideal candidate would possess a strong technical skill set, excellent written communication skills, a problem-solving mindset, and the ability to remain agile in a dynamic and challenging environment. This candidate should also have a deep passion for problem-solving, tinkering, curiosity, and learning new technical skills and knowledge.

All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game.


This is an onsite position at our studio in Timonium, MD. (NOTE: Due to COVID-19 this position will begin as a remote position)

This opening starts as a temporary / contract position.

RESPONSIBILITIES

  • Execute test cases to verify bug-free functionality of new and existing features
  • Discover, research, and document project bugs and defects
  • LiveOps support, investigating potential live issues and bugs
  • Working directly with the programming and design teams to investigate and reproduce complex issues

QUALIFICATIONS

  • Meticulous attention to detail is a must
  • Exceptional communication skills, both written and verbal
  • Problem-solving mindset and troubleshooting skills
  • Team-oriented with excellent interpersonal skills
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Familiar with iOS and Android games and apps
  • Ability to work long and odd hours when necessary

PLUSES

  • Strong technical background; degree in Computer Science or equivalent preferred
  • Familiar with command line interfaces such as bash, sh, cmd, and multiple operating systems (Windows, OSX, Linux)




All applicants MUST include a cover letter detailing why you want to be a QA tester and what you think it means to test a game vs play a game.

Applications missing a cover letter, or missing a response to the cover letter prompt will not be considered.


Senior Game Designer

Design

Senior Game Designer

Big Huge Games is looking for an experienced Senior Game Designer for our hit mobile free-to-play title DomiNations and future projects.  The team at Big Huge Games is heir to a rich tradition of quality game development stretching back more than two decades.

Responsibilities

  • Play and understand our games on a deep level

  • Own large features and systems that contribute to the strategic vision for the game

  • Work with other Designers and Product Managers to maintain game balance and pacing as we add new Ages & features

  • Create detailed design specs for new gameplay features

  • Work with a cross functional team to implement new gameplay features

  • Mentor and guide junior designers

  • Create, implement, and manage Events and Sales within the game

  • Provide feedback on upcoming features and releases

  • Become a sponge for ideas and feedback from players, as well as from the rest of the team

Qualifications

  • 5+ years of experience, with experience in free-to-play games

  • A background in systems design, particularly with the iterative game development process

  • In-depth understanding of the levers of live game economies, with emphasis on “combat city builder” genres 

  • The ability to work in a game engine and script/code

  • Track record of success working in fast-paced environments with tight deadlines

  • Ability to work in both individual and team settings

  • Excellent organizational, communication, presentation, and interpersonal skills

Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.




Senior UA Manager

Marketing/User Acquisition

We are looking for a Senior UA Manager to join our marketing team as a campaign and monetization

manager. We strive to build a strong, positive culture where team skills are valued as much as technical

skills. We’re looking for candidates with experience supporting a high-quality product, using sustainable

development practices and a continuous improvement mindset.


Your expertise will directly affect Big Huge Games’s growth strategy and success. The Senior UA

Manager executes and manages performance marketing campaigns for BHG’s games. This person must

be creative, analytical, detail-oriented, and highly driven. They will develop, execute, analyze and

optimize marketing campaigns; the ideal candidate will have experience in marketing-campaign management and insight

 into the mobile game industry.


Responsibilities 

● Performance marketing campaign management and optimization for BHG’s current and future game titles 

● Profitably manage sizable monthly spend through ownership of several key marketing channels such as Google Adwords, Facebook, ironSource, Vungle, Unity and others

● Act as a primary point of contact for advertising partners 

● Support, under manager supervision, in reporting, optimization and UA strategy, and provide data and analysis to manager for budget planning 

● Find, vet, and test new traffic sources 

● Own the dashboards and reporting for Ad monetization 

● Work with Marketing Director to analyze user data and perform forward looking thought experiments about user cohorts 

● Forecast expected revenue from user groups

● Set goals for JR team members and validate reporting 

● Perform data analysis with excel or SQL 

● Manage insertion orders and partner legal documentation


Qualifications

● BA/BS (or equivalent training) in Marketing, Economics, Computer science or related field 

● 4-6 years of performance advertising/marketing experience in digital marketing 

● 3+ years of marketing experience in mobile gaming or app space preferred 

● Experience in quantitative analysis/reporting, preferably in the gaming industry 

● Demonstrated excellence in organizational skills, attention to detail and ability to multi-task 

● Understanding of game data and analytic suites 

● Excellent interpersonal and communication skills


Our headquarters are located in Timonium, MD. While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

 

Software Engineer

Engineering

About Us:As a member of Big Huge Games you will be part of a highly skilled and innovative group that is responsible for creating world class mobile games. Candidates should combine strong programming skills with a passion for games, and the ability to work well with others. Your input and technical abilities will help contribute to our long-term development and direction.

You will be working closely with client, server and tool programmers, as well as other disciplines including Art, Design, Production, QA and Analytics. Your work will involve implementing new client, server or tools code in an efficient, robust and scalable manner, as well as bug fixing and optimizing for our target platforms. We want engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment.


Responsibilities:

  • Develop high quality tools and game features, by gathering requirements, designing solutions, implementing robust code, testing and debugging

  • Create efficient, scalable, optimized code while working with 3rd party libraries and tools as needed

  • Understand, conform and optimize for memory and performance limitations of target hardware.

  • Participate in group collaboration and utilize engineering best practices, such as code reviews

  • Work with all departments to ensure the best systems and tools to make our teams efficient and our games great

Requirements:

  • Bachelor’s degree in Computer Science or equivalent engineering track

  • 2+ years experience in game development, software engineering or related industry

  • Self-sufficient with the ability to estimate and prioritize tasks within overall team objectives

  • Ability to learn, understand, and contribute to a large established code base

  • Strong computer science fundamentals in object-oriented design, algorithms, and data structures

  • Software engineering skills, including the ability to write maintainable and robust code

  • Strong source control system knowledge, including Git or Perforce and Git Flow branching schemes

  • Experience developing in and supporting all stages of the development lifecycle

  • Excellent written and verbal communication skills

  • Excellent team and interpersonal skills a must

  • Strong knowledge of C # / .Net Core

Bonus Points:

  • Understanding of caching and database technology, including Redis, Memcached, and MySQL

  • Strong knowledge of Java, HTML/CSS, or JavaScript

  • Expertise with full-stack development of game features, both client and server-side

  • Familiarity with Server-authoritative architecture and programming model

  • Experience developing a cross-platform mobile 2D strategy title (iOS/Android/Facebook)

  • Familiarity with 2D games, including mobile and free to play model

  • Unity3D Engine expertise


Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.

UI Artist / UI Designer

Art

About Us:Big Huge Games is looking for a UI Artist / UI Designer to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals.

This a full-time (40hr/week) position.  Remote work available in certain states.

Responsibilities:

  • Design and implement GUI elements for new gameplay features
  • Collaborate with Design, Art, and Engineering staff to improve the usability of live products and craft the user experience of products still in development
  • Create assets that maintain and develop the visual identity of current and upcoming titles

  • Support marketing and branding efforts as needed

Requirements:

  • A nuanced understanding of interaction design, composition, and typography

  • Experience in Photoshop or other equivalent packages

  • Strong digital asset creation skills

  • Ability to rapidly prototype and iterate through solutions

  • Excellent communication and time management skills

  • Attention to detail

Bonus Points:

  • Up-to-date knowledge of iOS/Android platforms and hardware

  • Experience with mobile game development

  • Experience with mobile strategy games

  • Shipped titles a plus

  • Experience in 3dsMax or Maya

  • Experience in Unity, NGUI, C#

  • Familiarity with markup languages

Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.


Our headquarters are located in Timonium, MD.  While we prefer MD-based candidates, with mutual agreement, we can accommodate a remote work environment for candidates from a few approved states.