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DomiNations

Our Games


DomiNations

DomiNations is an epic combat strategy game of advancement, exploration, and conquest from legendary game designer Brian Reynolds (Civilization II, Rise of Nations). Choose your Nation from among the greatest civilizations of the world, and lead it to ultimate victory throughout all of human history - from the Stone Age to the Space Age! Build a capital city, train your army and dominate rival Alliances to become the most powerful ruler on the planet!

Apple App Store Google Play Store

Play now on iOS and Android!

About Us


We're a small, passionate team of experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. Originally operating as SecretNewCo, the company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a gang of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on a great user experience.

In July 2013, we announced our partnership with Nexon and the development of our first game, DomiNations. In DomiNations, players begin as the leader of a tribe in the Stone Age, and must guide their civilization through all of human history. Along the way, players can form alliances, trade with their friends, launch raids on their enemies, and defend against attacks from other players.
DomiNations Press Release


Big Huge History

The original Big Huge Games was founded in 2000 with the mission of building world-class strategy games. Through twelve wonderful years and several award-winning hits, Big Huge Games built a team that felt more like family than a means to a paycheck. Shortly after the release of Kingdoms of Amalur: Reckoning, the studio was shuttered due to the closure of its then parent company 38 Studios. The rights to the Big Huge Games name passed to the state of Rhode Island, and with many tears the team dispersed around the world to pursue new opportunities…

Fast-forward to 2013, when several veterans from the original Big Huge founded SecretNewCo to create the next generation of deep, well-crafted mobile games. Many members of the SecretNewCo team had worked at Big Huge at some point during its twelve-year-run, so when the state of Rhode Island put the rights up for auction, we were excited by the opportunity to carry on the legacy of the original name. With deepest respect for everyone touched by the magic of the original studio, we are honored to bear the torch in the ongoing mission of Big Huge Games: Make great games, and have a great place to come to work every day!



Jobs


We are always happy to talk with game devs who are interested in a unique opportunity that is well-funded, entrepreneurial, and focused on building a great culture. Big Huge Games is a company that values team skills as much as technical skills, and we're committed to hiring only the best. By sticking to this core value, we are creating a fun and energetic workplace with a passion for high quality game development. For more information, drop us a line at jobs@bighugegames.com.




Programmer

Big Huge Games is looking for top-notch programmers to help us across all areas of code including tools, server-side and client development. We want engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment.

Responsibilities
  • Rapidly changing tasks including tools development, server optimizations, new gameplay features and more
  • Memory and performance optimizations across all areas of gameplay and server-side
  • Automation and testing tool support and development
  • Group collaboration and code reviews
  • Analytics and data analysis systems
  • Working with all departments to ensure the best systems and tools to make our teams efficient and our games great
  • Qualifications
  • Source control system knowledge, including git and/or Perforce
  • Strength in C#, C++
  • Java/Unix skills for server development
  • Excellent team and interpersonal skills a must
  • A passion for hands-on game development with a focus on attention to detail


  • Product Manager

    Big Huge Games is looking for a Product Manager to help us grow our hit mobile strategy game DomiNations, as well as upcoming BHG titles! This role works closely with design and analytics to gather player data, build new game systems in response to that data, and fine-tune our existing systems so the game is as fun and engaging as it can be.

    Responsibilities
  • Help to inform product direction and new features through the quantitative analysis of user data, implementation of best practices across the mobile ecosystem, and the application of good judgement and common sense
  • Collaborate across disciplinary teams (analytics, art, design, engineering, production, QA) to improve user retention and monetization through improvements to systems and creation of new game features
  • Compose and implement analytical exploration of data using SQL, Excel, R or equivalent tools
  • Communicate with outside entities and studio partners
  • Required Skills
  • Experience in games/web/mobile app product, management consulting, startups, etc in a product management capacity
  • Exceptional ability to construct quantitative analyses to answer behavioral and product usage questions with an eye toward actionable information
  • Passion for creating a fun and engaging user experience
  • Strong written, verbal, and visual presentation skills
  • Self-motivated and team oriented with solid organizational skills
  • Ability to work in both individual and team settings
  • BA/BS in a quantitative or technical degree (math, engineering, data science). MBA/Masters a plus


  • UI Artist / UI Designer

    Big Huge Games is looking for a UI Artist / UI Designer to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals.

    Responsibilities
  • Design and implement GUI elements for new gameplay features
  • Collaborate with Design, Art, and Engineering staff to improve the usability of live products and craft the user experience of products still in development
  • Create assets that maintain and develop the visual identity of current and upcoming titles
  • Support marketing and branding efforts as needed
  • Requirements
  • Nuanced understanding of interaction design, composition, and typography
  • Strong digital asset creation skills
  • Ability to rapidly prototype and iterate through solutions
  • Familiarity with markup languages
  • Excellent communication and time management skills
  • Attention to detail
  • Bonus
  • Experience in Unity, C#, web development
  • Experience in 3ds Max or Maya
  • Up-to-date knowledge of iOS/Android platforms and hardware
  • Encyclopedic knowledge of mobile strategy games


  • 3D Artist - Character Focus

    Big Huge Games is looking for super-talented 3D generalists. The ideal candidate has strong visual design skills with an emphasis on high quality 3D asset creation in a rapid working environment.

    Responsibilities
  • Work with Art Director/ Lead to maintain consistent look and feel
  • Generate 3D character and vehicle assets for in game and marketing use
  • Art side integration and troubleshooting game assets (Including light XML hookup duties)
  • Contribute to optimizing working methods/pipeline
  • Requirements
  • Excellent 3D art skills along with a solid understanding of game asset development
  • Solid grasp of modelling, texturing, rigging, animation and rendering 3D characters/vehicles
  • Ability to plug in and troubleshoot art assets in engine
  • Completion oriented mindset
  • Solid time management skills
  • Bonus
  • 3DSMax experience – 3D rendered to 2D sprite pipeline
  • Working knowledge of Unity art creation/pipeline
  • Experience with RTS game development
  • Interest in historical content
  • Zbrush or Mudbox experience
  • FX creation


  • 3D Artist - Environment Focus

    Big Huge Games is looking for super-talented 3D generalists. The ideal candidate has strong visual design skills with an emphasis on high quality 3D asset creation in a rapid working environment.

    Responsibilities
  • Work with Art Director/ Lead to maintain consistent look and feel
  • Generate 3D environment assets for in game and marketing use
  • Art side integration and troubleshooting game assets (Including light XML hookup duties)
  • Contribute to optimizing working methods/pipeline
  • Requirements
  • Excellent 3D art skills along with a solid understanding of game asset development
  • Solid grasp of architectural and environment creation (modelling, texturing, rendering)
  • Ability to plug in and troubleshoot art assets in engine
  • Completion oriented mindset
  • Solid time management skills
  • Bonus
  • 3DSMax experience – 3D rendered to 2D sprite pipeline
  • Working knowledge of Unity art creation/pipeline
  • Experience with RTS game development
  • Interest in historical content
  • Zbrush or Mudbox experience
  • Understanding of iOS/Android requirements


  • QA Tester

    Big Huge Games is looking for a highly motivated and detail oriented Quality Assurance Tester to join the team to ensure that ongoing development of DomiNations as well as new titles meet andexceed the high BHG quality bar. The ideal candidate would possess a strong technical skillset, excellent written communication skills, a problem-solving mindset, and the ability to remain agile in a dynamic and challenging environment.


    Use the following link to submit your resume and a cover letter. All submissions MUST include a cover letter containing why you want to be a QA tester and what you think it means to test a game vs play a game.

    Apply for QA Tester
    Responsibilities
  • Execute test cases to verify bug-free functionality of new and existing features
  • Discover, research, and document project bugs and defects
  • LiveOps support, investigating potential live issues and bugs
  • Working directly with the programming and design teams to investigate and reproduce complex issues
  • Qualifications
  • Meticulous eye for detail
  • Exceptional communication skills, both written and verbal
  • Excellent problem-solving and troubleshooting skills
  • Team-oriented with excellent interpersonal skills
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Familiar with iOS and Android games and apps
  • Ability to work long and odd hours when necessary
  • Bonus
  • Strong technical background; degree in Computer Science or equivalent preferred
  • Familiar with command line interfaces such as bash, sh, cmd, and multiple operating systems (Windows, OSX, Linux)


  • For more information, drop us a line at jobs@bighugegames.com.