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DomiNations

Our Games


DomiNations

DomiNations is an epic combat strategy game of advancement, exploration, and conquest from legendary game designer Brian Reynolds (Civilization II, Rise of Nations). Choose your Nation from among the greatest civilizations of the world, and lead it to ultimate victory throughout all of human history - from the Stone Age to the Space Age! Build a capital city, train your army and dominate rival Alliances to become the most powerful ruler on the planet!

Available soon on iOS and Android!

About Us


We're a small, passionate team of experienced game development veterans, located in Baltimore, Maryland, who are excited about the rise of touchscreen platforms. Originally operating as SecretNewCo, the company was founded in March of 2013 by Brian Reynolds (Civilization II, Rise of Nations, FrontierVille) and a gang of longtime collaborators. Big Huge Games is dedicated to "Finding The Fun" through rapid prototyping and a focus on a great user experience.

In July 2013, we announced our partnership with Nexon and the development of our first game, DomiNations. In DomiNations, players begin as the leader of a tribe in the Stone Age, and must guide their civilization through all of human history. Along the way, players can form alliances, trade with their friends, launch raids on their enemies, and defend against attacks from other players.


Big Huge History

The original Big Huge Games was founded in 2000 with the mission of building world-class strategy games. Through twelve wonderful years and several award-winning hits, Big Huge Games built a team that felt more like family than a means to a paycheck. Shortly after the release of Kingdoms of Amalur: Reckoning, the studio was shuttered due to the closure of its then parent company 38 Studios. The rights to the Big Huge Games name passed to the state of Rhode Island, and with many tears the team dispersed around the world to pursue new opportunities…

Fast-forward to 2013, when several veterans from the original Big Huge founded SecretNewCo to create the next generation of deep, well-crafted mobile games. Many members of the SecretNewCo team had worked at Big Huge at some point during its twelve-year-run, so when the state of Rhode Island put the rights up for auction, we were excited by the opportunity to carry on the legacy of the original name. With deepest respect for everyone touched by the magic of the original studio, we are honored to bear the torch in the ongoing mission of Big Huge Games: Make great games, and have a great place to come to work every day!



Jobs


We are always happy to talk with game devs who are interested in a unique opportunity that is well-funded, entrepreneurial, and focused on building a great culture. Big Huge Games is a company that values team skills as much as technical skills, and we're committed to hiring only the best. By sticking to this core value, we are creating a fun and energetic workplace with a passion for high quality game development. For more information, drop us a line at jobs@bighugegames.com.



Senior / Lead Designer

Big Huge Games is looking for an experienced game designer to head up our upcoming worldwide release, DomiNations. Responsibilities include setting strategic vision for the game from the design perspective, maintaining game balance, creating design specs, implementing new systems and content, iterating on gameplay, managing the design team, and interfacing with the rest of the team. We’re a close-knit group of veteran game developers located just north of Baltimore, MD, with multiple successful titles under our collective belts, including Civilization II, Rise of Nations, and FrontierVille. DomiNations is an action strategy game set throughout all of human history, and has the makings of another smash hit from the team. The title has been in limited release in nine countries since early December, with extremely encouraging results.

Responsibilities
  • Set the strategic vision for the title from a design perspective. We’ve planned through the Industrial Age – it would be up to you to take us through the rest of human history!
  • Play the game so much that you know it better than anyone
  • Work with our Lead Product Manager to maintain game balance and pacing as we add new Ages & features
  • Create detailed design specs for new gameplay features
  • Work with department leads to plan out upcoming releases
  • Provide feedback and guidance to the design team
  • Become a sponge for ideas and feedback from players, as well as from the rest of the team
  • Qualifications
  • 5+ years of experience, at least two shipped titles, and significant experience in free-to-play games
  • A background in systems design, particularly with the iterative game development process
  • In-depth understanding of the levers of live game economies, with emphasis on “combat citybuilders” like Clash of Clans, Boom Beach, and Samurai Siege
  • The ability to work in a game engine and script/code
  • Track record of success working in fast-paced environments with tight deadlines
  • Ability to work in both individual and team settings
  • Excellent organizational, communication, presentation, and interpersonal skills


  • Database Engineer

    Big Huge Games is looking for an experienced Database Engineer to help architect and support a large scale game analytics information management system. This would include the design, optimization, and maintenance of data stuctures, ETL processes, and reporting pipelines. We’re a close-knit team of veteran game developers located just north of Baltimore, MD, with multiple successful titles under our collective belts, including Civilization II, Rise of Nations, and FrontierVille. Our newest game, DomiNations, is now burning up the charts in limited overseas release. DomiNations is an action strategy game set throughout all of human history, and has the all the makings of another smash hit!

    Responsibilities
  • Architect systems and processes to support the collection and analysis of game data
  • Design and maintain data pipeline and ETL processes
  • Support and optimize existing data warehouse and reporting servers and systems
  • Qualifications
  • 3+ years of engineering/administration work with large scale relational databases/warehouses (MS SQL, Postgres/Redshift, etc)
  • Advanced SQL and data modeling skills
  • Experience with troubleshooting data integrity and quality issues
  • Prior work with Amazon Web Services a plus
  • Track record of success working in fast-paced environments with tight deadlines
  • Ability to work in both individual and team settings
  • Excellent organizational, communication, presentation, and interpersonal skills


  • Data Analyst

    Big Huge Games is looking for a high quality Data Analyst to help provide data insights to our development team to assist them in making successful strategic and game direction decisions. We’re a close-knit team of veteran game developers located just north of Baltimore, MD, with multiple successful titles under our collective belts, including Civilization II, Rise of Nations, and FrontierVille. Our newest game, DomiNations, is now burning up the charts in limited overseas release. DomiNations is an action strategy game set throughout all of human history, and has the all the makings of another smash hit!

    Responsibilities
  • Provide reports and monitoring tools to assist team in daily game health assessment
  • Perform in-depth analysis of game metrics to inform and support both short and long-term product direction decisions
  • Communicate the results of analyses to the product team, game studio, and outside partners through data visualization and presentations
  • Qualifications
  • 3-5 years experience with querying large complex data sets with SQL on relational databases
  • Several years experience performing quantitative analysis preferably with a games, web, or technology focus
  • High level of proficiency in data visualization tools such as Tableau, Excel, or equivalent
  • Passion for problem solving, from generating insightful questions to research, through presentation of results and follow-on steps
  • Track record of success working in fast-paced environments with shifting priorities and deadlines
  • Ability to work in both individual and team settings
  • Excellent organizational, communication, presentation, and interpersonal skills


  • Programmer

    Big Huge Games is looking for top-notch programmers to help us across all areas of code including tools, server-side and client development. We want engineers that live and breathe code, yet can still operate and communicate effectively in a highly interactive environment.

    Responsibilities
  • Rapidly changing tasks including tools development, server optimizations, new gameplay features and more
  • Memory and performance optimizations across all areas of gameplay and server-side
  • Automation and testing tool support and development
  • Group collaboration and code reviews
  • Analytics and data analysis systems
  • Working with all departments to ensure the best systems and tools to make our teams efficient and our games great
  • Qualifications
  • Source control system knowledge, including git and/or Perforce
  • Strength in C#, C++
  • Java/Unix skills for server development
  • Excellent team and interpersonal skills a must
  • A passion for hands-on game development with a focus on attention to detail


  • QA Tester I

    Big Huge Games is looking for a highly motivated and talented Quality Assurance tester with a keen eye for detail and the ability to think outside the box. The ideal candidate would posses a strong technical and problem-solving skillset coupled with the ability to communicate effectively.


    Use the following link to submit your resume and a cover letter containing a review of your favorite game, including any bugs or issues you may have encountered while playing it.

    Apply for QA Tester I
    Responsibilities
  • Design and execute test cases
  • Uncover and document project bugs and defects
  • Work with developers to investigate and reproduce complex issues
  • Qualifications
  • Exceptional communication skills, both written and verbal
  • Excellent problem-solving and troubleshooting skills with a meticulous eye for detail
  • The ability to think outside the box and explore obscure and odd solution possibilities
  • Technical capabilities including familiarity with shells(CLI), mobile platforms, and advanced OS use (Windows, OSX, Linux)
  • Team-oriented with excellent interpersonal skills
  • Ability to work long and odd hours when necessary
  • Pluses: Previous SQA experience, programming knowledge (C#, C++, Python), andvanced mobile platform familiarity.


  • For more information, drop us a line at jobs@bighugegames.com.