Make Great Games.

Have a great place to come to work every day.

How We Create Games

An inside look at the people of Big Huge and our iterative approach to game making.

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Meet the Team

Learn more about our industry veterans.

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We are...

Creating the next generation of deep, well crafted mobile games.

Dominations

Grow a flourishing civilization and journey through all of human history as the leader of a mighty Nation!

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Internship Opportunities

Spring 2019

Looking to expand your skills and make your first steps into the gaming industry? Big Huge Games is looking for Spring 2019 Interns. Applications are currently being accepted and will remain open until mid-November.

Details

Work at Big Huge

We are always happy to talk with game devs who are interested in a unique opportunity that is well-funded, entrepreneurial, and focused on building a great culture.

Featured Positions at Big Huge Games

Senior SDET

Engineering

Big Huge Games is looking for a Senior Software Development Engineer in Test (SDET) to join the engineering team developing game play and feature automation tests, QA tools, and debug utilities to help ensure our projects meet and exceed our high quality bar. As a senior team member this position will provide mentoring and leadership to junior engineers. We're looking for candidates who possess a strong technical background and can combine engineering and quality assurance practices. A passion for games and game development is a must. 

RESPONSIBILITIES

  • Design, develop, debug, and update automated functionality tests for DomiNations and future game projects. 
  • Communicate with QA teams to develop tools, commands, and utilities that increase the efficiency of the manual QA process. 
  • Plan, develop, and debug tools and automation tests for new features and content. 
  • Perform team code reviews and architecture reviews and provide mentoring and code feedback to junior engineers
  • Provide team leadership bandwidth when needed
  • Work with Central Tools team engineers to develop and improve automation frameworks and related technologies

QUALIFICATIONS

  • 4+ years of experience in a software engineering/development role
  • Strong knowledge of C# is a must
  • Experience with Java and Python
  • Understanding of Quality Assurance practices and methodologies relating to standalone applications
  • Full feature architecture experience or understanding 
  • Ability to design and write automation systems for complex features
  • Ability to quickly understand existing code and enhance/extend existing architecture 
  • Source control system knowledge and usage (Git, Perforce, etc.) 
  • Outstanding team, communication, and interpersonal skills 
  • A strong passion for gaming and game development is an absolute must

PLUSES

  • Degree in Computer Science or equivalent preferred
  • Unity3D Engine experience 
  • Previous QA testing experience preferred
  • Familiar with iOS and Android games/apps
  • Experience or familiarity with Amazon services such as EC2 and VPC
  • Knowledge of REST and socket based server communication structures


- - PLEASE READ THE FOLLOWING POSITION NOTES - - 

 This position does not involve web server, web front-end, or website application automation. This is an onsite position in the vicinity of Baltimore, MD, no remote or 'telecommuting' option is available.

**All applicants must include a cover letter containing an overview of how they think automation could be used to more effectively and efficiently test your favorite game.**

Balance Tester

Design

Big Huge Games is searching for a contract Balance Tester to support the design team in creating top-tier gameplay experiences for millions of players across the globe! Join a game team built on trust and collaboration, dedicated to shipping great and innovative games.

Qualifications

  • Candidate must have 2+ years experience of playing a PvP real-time strategy (RTS) game at a high level, with bonus points for mobile and eSports experience
  • In-depth understanding of the mechanics of RTS, with an emphasis on Clash Royale and StarCraft 2, as well a plus if familiar with classics such as Age of Empires and Rise of Nations.
  • Deep knowledge of competitive game systems & best practices of mobile games
  • Extremely competitive and creative mindset with an eye for the details
  • Strong written and verbal communication skills
  • Ability to work in both individual and team settings with an appropriate sense of urgency

Responsibilities

  • Provide feedback from the viewpoint of a highly skilled player
  • Written and verbal reports of gameplay and balance concerns
  • Analyze and critique game features, economy, and content
  • Identify issues and risks within different systems of the game
  • Push the strategic possibilities of the game to their limit and beyond
  • Play the game so much you know it better than anyone
  • Become a sponge for ideas and feedback from the team and players

Located in Baltimore, Maryland, the team at Big Huge Games is heir to a rich tradition of quality game development stretching back more than two decades.

Our goals are simple: make great games, have a great place to come to work everyday, and live up to the motto “you gotta have fun to make fun.” Potential applicants should check out DomiNations on iOS or Android.


This a full-time (40hr/week) contract position onsite at our studio in Timonium, MD. No telecommuting or remote work options are available. 

Product Manager

Product

Big Huge Games is looking for a mid to senior level Product Manager to help us grow our hit mobile strategy game DomiNations, as well as upcoming BHG titles! This is a very quantitative role - successful candidates will have solid experience in analyzing product data with an eye toward decision making. In this position you will work closely with design and analytics to gather player data, build new game systems in response to that data, and fine-tune our existing systems so the game is as fun and engaging as it can be.


Responsibilities:

  • Construct appropriate quantitative questions, synthesize data, and utilize analytic information to suggest game changes, sales, and events that would improve revenue outcomes, player retention, effective marketing strategies etc
  • After changes are made, analyze the outcomes to determine need for improvement or lessons to be applied to other aspects of the game
  • Suggest tools and process improvements to help scale live operations to future Big Huge Games endeavors  
  • Apply statistical techniques to product decision making – primarily focused on revenue generation through sales and limited time events
  • Construct and evaluate A/B tests and experiments to improve the choice and direction of sales and live events
  • Compose and implement analytical exploration of data using SQL, Excel, R or equivalent tools
  • Present information on game and studio health in user friendly formats for consumption by larger audiences


Required Skills:

  • MBA/Masters or equivalent experience
  • 3+ years experience in games/web/mobile app product, management consulting, startups, etc in a quantitative and/or product capacity
  • Exceptional ability to construct quantitative analyses to answer behavioral and product usage questions with an eye toward actionable information
  • Experience with utilizing descriptive and predictive statistical techniques in product decision making
  • Demonstrated success presenting complex data and ideas in a clear and compelling fashion
  • Strong written, verbal, and visual presentation skills
  • Self-motivated and team oriented with solid organizational skills