Kerry Wilkinson
V.P. of Development


Kerry Wilkinson joins the Big Huge team with 17 years of experience in software development. Since 1994, Kerry has excelled at technical management for high-profile companies such as ATI, Electronic Arts, and Microprose Software.

Kerry taught himself programming by writing games for his Atari computer in the 1980s. His got his first industry job as a programmer for MicroProse in 1990. While there he worked on several projects, including Civilization II expansions, European Air War, Magic the Gathering, Pirates! Gold, F-15 Strike Eagle (CoinOp), B.O.T.S.S., and Sid Meier’s C.P.U. Bach. He rose up through the ranks to eventually run the studio in 1996.

From there he went on to work as Director of Development for Electronic Arts, VP of Product Development for ASC Games, and VP of Advanced Technologies for Hasbro Interactive. From 2001-2006 Kerry was a Director of Software for ATI Research Inc., overseeing the DirectX driver and Mac 3D driver teams and their QA departments.

 
 
 

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