Andrew
Lee
Level Designer
Hailing from South Burlington, Vermont, Andrew knew exactly what he wanted to do ever since his first console, the SNES. Through the ages, he honed in on his artistic skills and found great success in 3D Modeling. Andrew followed his passion for the 3D arts to Champlain College, where he received a B.S. in Game Design for Art and Animation in the spring of 2010. In the following Fall, he was lucky enough to join Big Huge Games as an Assistant Artist. After a few months, he found his niche in building dungeons.




